How to Connect Natively Supported Devices

Cymatically Muffed features native support for many devices. Most gamepads will work with the game, but those found below will have device-specific support.

Xbox One

Connect via micro-USB cable.

Power on device. Hold the ")))" button on the top of the controller for a few seconds. The Xbox logo will begin flashing to denote pairing mode.

Hold Xbox button for ~6 seconds to power off. Hold the button for a few moments to power on.

Xbox 360

Wired (not wireless with a charging cable) controllers can be used with most PCs just by plugging it in. Wireless controllers require a receiver.

DualShock4 (PlayStation 4 Controller)

Connect via micro-USB cable.

Power on by holding down the Share and then PS button for a few seconds. Light will start strobing to indicate pairing mode.

Hold the PS button for ~6 seconds to power off. Hold the button for a few moments to power on.

DualShock3 (PlayStation 3 Controller)

Connect via mini-USB cable.

Connecting your DS3 via bluetooth can be done, but it comes with a lot more leg work than getting it into pairing mode. If this is something you're interested in pursuing, we recommend starting your research here.

Nintendo Switch Pro

Connect via USB-C cable.

Hold the small Sync button on the top of the controller for a few seconds. Lights on the bottom of the controller will begin to light back and forth to denote pairing mode.

Press the Sync button on the top of the controller for just a moment to power off. Press a few buttons to power on.

Steam Controller

Steam Controller dongle connection is preferred for wireless connection. Hold X and Steam button to power on controller into wireless dongle mode.

Connect via micro-USB cable.

Hold Y and Steam button to power on controller in pairing mode. (may require a firmware update)

Hold Steam button for a few moments to power on or off.

Steam Link Touch

Steam Link Touch is a free app provided by Valve that allows you to stream and/or control your Steam games with a virtual gamepad on your mobile device.

Google Play        App Store

Known Non-Natively Supported Devices

Non-natively supported controllers can be used to play the game, but on-screen input glyphs and device icons may not match your device.

  • Generic Direct-Input Controllers
  • Generic X-Input Controllers
  • PowerA GameCube-Style Nintendo Switch Controller (will be recognized as a Nintendo Switch Pro Controller)
  • Redragon Saturn (Direct-Input Preferred, can be changed with the switch on the back - Mode 2 required, as denoted by 2 LEDs, can be changed by pressing the Home button)
  • Logitech F310 (X-Input Preferred, can be changed with the switch on the back)
  • OUYA Controller (Hold OUYA button until middle 2 lights flash to start bluetooth pairing mode)
    *OUYA controllers are known to have fairly aggresive latency issues and high bluetooth bandwidth usage - for these reasons we do not recommend using them.

Higher Bluetooth Bandwidth

If you wish to connect more devices via bluetooth, you may need to increase your system's bluetooth bandwidth. This can be accomplished with devices like the AIRcable Host XR5.

All info found on this page is provided as-is. Use at your own risk.

Device Connection Limits

Cymatically Muffed supports 16 simultaniously connected devices, concurrently with the keyboard/mouse. Below are the limits of connecting various devices:

  • A maximum of 4 Generic X-input and/or Xbox controllers can be connected simultaniously. (Xbox 360 and Xbox One controllers utilize x-input)
  • Each Steam Controller wireless dongle can connect up to 4 Steam Controllers.
  • When using Steam Controller wireless dongles, each connected dongle will reserve 4 slots, regardless of how many Steam Controllers are connected to it.
  • Most PC bluetooth radios have a concurrent device limit of 5-7. If you'd like to connect more controllers via bluetooth, you will most likely need higher bluetooth bandwidth.

Device Flags

Anytime a device connection is changed, or the game is rendering a menu, device flags are displayed for each connected device. Flags on the left, rendered with a colored border, depict devices that have joined the game. Flags on the right depict devices that have connected, but have not joined the game.

Device Disconnected

When a device becomes disconnected while still joined, a "Device Disconnected" screen will appear. If the device is reconnected, the screen will simply disappear and the game will resume. While this screen is present, the Primary Device can hold a button to kick the device and its player from the game, and non-joined devices can press a button to take this device's seat. When the seat is taken, this new device inherits the seat's player, color, etc. This is useful when you have multiple devices, and one stops functioning due to battery loss or some other issue, so you can keep playing.